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Chapter 47: Thieves' Guild

Author: JENNIFER
last update Last Updated: 2024-12-10 00:50:27

Normally, the Mage Tower has a tower ghost, and even if no one is there, it will still act on the orders of its master. However, since "Enchant Objects" is a level 5 spell that can only be cast by a level 9 mage, the Mage Tower was just a decoration after Christine, the only mage in the area, left.

But now that she has brought back two first-level mages, Olivia and Ramos, and four apprentice mages, the Mage Tower can function normally.

The two mages, Olivia and Ramos, were given apartments in the ninth floor living quarters, while the four apprentices lived in the second floor living quarters. The three magical children lived in the main building of the small castle outside and could come to the Mage Tower every day to attend lectures, but they were not entitled to live in the Mage Tower until they became apprentice mages.

Although the nobles have to give 500 gold coins to the first-level mages they serve every year for experimental expenses, with the Mage Tower, they can use the energy usage quota to offset the cost, which is much more convenient than getting gold coins and then going to the Mage Guild to buy usage quotas.

Also, the Stewart family has collected a lot of books over the years, and some of them are related to mages and spells. The parts that can be made public have been placed in the Mage Tower library by Christine for Olivia and Moras to read at their leisure.

First level druid Ronny, on the other hand, lives with his two apprentices at Stewart Castle, where he teaches the three children with druidic aptitude and takes care of the tea fields. You can't just leave the professionals in Port Dominaria; Dragonclaw needs to be guarded, too.

The newly recruited five warriors, an archer, and a thief, Christian, put them under their own guard, mostly for their own safety, and let them follow several knights to learn in their spare time.

On the mainland, knowledge and martial arts are in the hands of the Church and the nobility. If a commoner wants to learn, he must either have a family tradition, such as having a knight or soldier as a relative, or he must pay to learn from the Warrior Guild.

Assessing ranks, teaching martial arts, and selling weapons and equipment are the main sources of income for the Warrior's Guild.

Even if a commoner is fortunate enough to grasp the spirit of combat and become a knight by ascending to the fifth rank and swearing allegiance to the nobility, he will still need to pay to learn higher-level combat skills in order to advance. On the other hand, knightly families with a long history of lineage have a complete set of training methods that not only make it easier for family members to understand the martial spirit, but also make it easier for them to advance.

In this world where divine arts and magic exist, the requirements for knights are extremely high. Not only must they be strong, but they must also be skilled in leadership, riding, etiquette, and so on. A knight's squire must undergo at least five years of training before he can follow the knight into battle.

Of course, under these strict requirements, knights are very powerful. It is no exaggeration to say that a fifth-level knight in this world can kill at least twenty Blue Star medieval knights by himself.

Therefore, although the seven recruited professionals have good personal strength and martial arts skills, they are still worlds away from the knights' squires. To increase their chances of breaking through, systematic training is necessary.

Mage Tower Castle, main building salon.

Elena entered with a man in a short cloak and reported, "My Lord Baron, the representative of the Thieves' Guild has arrived.

"Greetings, Baron Stewart. I am Josué Fry, the representative of the Thieves' Guild in Brittany." The man showed his badge. He was a thief of the fifth class.

I couldn't find a normal one online, so I'll just take a look at the general idea.

"Good day, Josué."

Since the other party is a fifth-order professional, he is equivalent to a knight, so Christine must also answer politely.

"My Lord Baron, I am here on behalf of the Breton branch of the Thieves' Guild, hoping to obtain permission for our activities in the city of Dominaria."

Under normal circumstances, secretive organizations like the Thieves' Guild can operate wherever they want without worrying about the lord. After all, it is not only time-consuming and laborious for the noble lord to catch these professionals in the dark, but he may not be able to catch them at all.

In a city like Ren City, the lord would not let the Mage Guild's Mage Tower monitor his territory all the time, even if it meant that the dark forces in the city were relatively active. And if the lord does not pay, the Mage Guild will not monitor the territory for the lord, and the energy scanned can be used for experiments.

Of course, the thieves' guild will also give the lord enough face and will not attack people close to the lord, officials of the territory, soldiers, etc. However, if someone pays money, it will be decided on a case-by-case basis.

Basically, the lord has tacitly approved the existence of the thieves' guild. After all, they can keep the Dark Order in check and prevent unorganized thieves from going too far. And sometimes the nobles need them to do things that they cannot do themselves. The Thieves' Guild has a good reputation for its business.

But Port Dominionaria is different. The town and the Mage Tower are owned by Baron Stewart, and it is a high-level Mage Tower, which is much more powerful than a mid-level one in terms of scanning abilities. Many thief tricks that can fool the scans of a low-level Mage Tower are useless against a high-level Mage Tower.

This made it impossible for the forces of darkness to do anything under the dual control of the Mage Tower and the City Guard. That was why Josue Freidenmen, the Breton Prefect of the Thieves' Guild, paid them a visit.

"Josue, get to the point,"

"Baron, the Thieves' Guild is the largest intelligence organization on the continent, so we will continue this business in Port Dominaria."

"If you promise not to sell anything in Port Dominaria that violates the Three Great Conventions and information about my territory, then I will acquiesce to your actions."

"We agree to your request and thank you for your generosity," Josué Frey said with a bow.

His goal accomplished, he took his leave.

Since Baron Stewart had the power to wipe out all the dark forces in Port Dominaria, the Thieves' Guild had to send Josué here to "report" under the pretext of selling information.

As long as it allows the Thieves' Guild to carry out its activities, it doesn't matter what other businesses are mentioned. Who would agree to take over the assassination business in their territory? I'll just pass on the small deals, and if I come across a big deal with a big reward, I'll just do it secretly and keep it a secret if I get caught.

Information that violates the three major conventions refers to information concerning the true God, the Church, wizards, nobles, or creatures such as demons, devils, or orcs. As for information about Baron Stewart's territory, it is simply not for sale in Port Dominaria, but you can trade it for Leyn City.

In fact, the Thieves' Guild may not even keep its promise if it makes one. Both sides know what's going on, but the lord has to make the point. After all, it's one thing to be able to eliminate the forces of darkness, but it's another to be a thief for a thousand days and guard against thieves for a thousand days. Since the other party has paid enough respect, it's better to go with the flow and deal with the practical problems as they arise.

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