Dominaria City, Mage Tower Keep, Main Building.
Elena entered with a man and reported, "Baron, Randy Reed is here. "Greetings, Baron," Randy Reed greeted with a bow. Although he was the second son of a noble, he was a commoner, so Christine did not have to respond to Randy Reed's bow. "You said you had a treasure map to give me?" Christian asked directly. "Yes, it's the one the thief stole," Randy Reed said, pulling out a map drawn on a monster skin. "Since your brother was willing to hire a thief to steal it, I assume this treasure map is very valuable and you are willing to give it to me?" It turned out that the thief was sent by Randy Reid's brother, but as a wild professional, he did not fully realize the power of the Mage Tower like the Thieves' Guild, and thought he could escape immediately after killing someone. "My Lord Baron, even though my brother failed to steal the treasure map this time, I don't think he will give up. Since I cannot decipher the secret of this treasure map, and I might lose my life if I keep it, I would rather offer it to you." This treasure map has been passed down in the Landry family, but no one in the generations has been able to figure out the secret. When Landry left home as an adult, his father gave him this treasure map. Since no one could solve it, it was better to leave it as a memento for the child. In theory, Landry's older brother should not have put so much emphasis on such an unusable treasure map. After all, it is not cheap to hire a third-level thief to go to Domina City and steal things. But for whatever reason, it no longer mattered. Elena took the treasure map from Randy Reed and handed it to Christine. Christine looked at it and said, "Randy Reed, this treasure map really seems to hold some secrets. Are you sure you want to give it to me?" "Yes, I am sure." Randy Reed had also thought about it carefully. Not to mention that he would not be able to decipher it, and even if he did learn the secret, he would not be able to dig up the treasure. It would be better to present it to the lord to make a good impression, after all, he was living on someone else's territory. "Then let the priest of the great God of the Order testify," Christine said. The reason for this was to prevent the treasure map from not being what Randy Reid said his father had given him. If it was stolen from him, it would be reasonable for his brother to take it back. And with the priest of the God of Order as a witness, Randy Reid could not lie, which would save trouble. After all, Christine would not have used the lie detection spell on Randy Reid for no reason. He had come to offer a treasure, and if you did that, it would damage your reputation. Soon the priest of the God of Order arrived, and in his presence Randy Reed dedicated the treasure map to Baron Stewart, and Christine also gave him fifty gold coins, which made the other party very happy. After returning to the Wizards' Tower, Christine went to her room to get a book and took it to the lab, where she followed the recipe in the book to make a potion and apply it evenly to the monster's skin. The reason she said earlier that the treasure map seemed to have some secrets was because she recognized the origin of the monster skin. It was used by some people in the ancient Gnostic Empire of Magic to keep records, and after special processing, it has survived to this day without being damaged. However, this type of monster has been extinct for a long time. Randy Reed's family was just a field lord. Not to mention, the family treasure map would not be shown to just anyone, and even if it were shown to a magician, it would probably only be a low-level magician who could find the origin of the beast skin. The Stewart family had a long history, and their ancestors liked to explore the continent and collect many ancient books. Christine also saw it in this book, which also contained the recipe for a special developing agent. Originally, the treasure map was a map, but the whole continent was huge, so it was impossible to find the treasure's location based on this extremely abstract map. However, after using the developing agent, it was different. Next to the map, several lines of Nethriel's magical text appeared, indicating that the treasure on the map was actually a laboratory on an island at the northern end of the continent. During the era of the ancient Necseril Empire, in addition to the floating cities built by the Grand Archmages, countless magical towers and laboratories were built by many archmages. These ruins are scattered across the continent, and every few years adventurers discover one, but they are all abandoned or their contents have long since become obsolete. However, some valuable items are bought by the Mage Guild at high prices, and it is true that some adventuring parties have become rich overnight. Although it is not known why this treasure map exists, judging from the material of the monster's skin and the text, it should be authentic. After all, it is impossible to forge it with today's technology. For any mage, a laboratory from the ancient Gnosis Empire era is unmistakable. After all, the map shows the north of the continent, and some ancient place names are different from today's. All this requires some research, which is not a problem for Christine. Normally, it costs 500 gold coins per person to use the teleportation array from the Mage's Guild in Raine Castle to the capital, the Mage's Guild in Frank Castle. But since she has her own Mage Tower, the cost of using the teleportation array to go to the capital is only 100 coins. She didn't go to Frank Castle before because it was too crowded and she wanted to see the scenery along the way. Now she can just teleport directly to the capital and go to the Mages' Guild Library to look up the information. As for the teleportation f*e to return from the capital, it can't be that cheap, but since the receiving party is her own Mage Tower, 400 gold coins will do. The collection of the Wizards' Guild Library in Frank City really allowed her to find what she was looking for. This laboratory is located on the island of Roskilde in what is now the Duchy of Wendel. The Duchy of Wendel is located in the far north of the mainland and consists of four islands with an area roughly the size of ten vassal states. The entire country, including Grand Duke Ledric, believes in the Goddess of Winter. The Wendish principality is separated from the cold northern land, where the orcs live, only by the Öresund Strait. It can be said that in summer the orcs can simply build a raft and cross over. Therefore, not only are they harassed by the orcs all year round, but they will definitely bear the brunt of the orcs when they move south in large numbers. This is also the reason why the gods have tacitly allowed the entire principality to believe in the Goddess of Winter, so that the whole country can unite to resist the orcs. Of course, if the orcs ever make their way south, other countries on the continent will have to come to their aid to ensure that the orcs do not occupy fertile land for development. Roskilde Island is the closest island to the orcs, and because it is constantly harassed by the orcs, it is basically full of military personnel and their families. Of course, if you want to go there, you will need at least a ship that can travel far.Although Christine has recruited shipwrights since inheriting the title, they can only build dhows, coastal freighters, and fishing boats, let alone warships. For now, all they can do is cut down as many of the giant trees suitable for shipbuilding as they can, and then dry them to store materials for building larger ships in the future.The three-masted sailing ship in their hands can sail as far as the Principality of Wendel, but it is not safe because it is a merchant ship.There are fundamental differences between the design and structure of warships and merchant ships.The former are sturdy and can withstand minor collisions, while the latter have more space and can carry more cargo. The former emphasize maneuverability and mobility, while the latter can be controlled with a minimum crew. In other words, for ships with the same three masts, warships can sail much faster than merchant ships. That is why Christine hopes to find a warship, so that if they encounter danger at sea, th
The Benelux countries lie to the north of the Kingdom of France. The two countries share a short land border. This country has a long coastline and an area of about twelve counts. Of these, Archduke Philip directly controls four counts and the rest are granted to more than 30 barons.Archduke Philip is of the divine bloodline of the Sea God. Therefore, most people in this country believe in the Sea God. The shipbuilding and maritime industries are particularly developed. Although it is a principality, it has a naval power not inferior to that of a kingdom, and it is also an important force against the orcs crossing the sea to the south.The principality's navy is very strong, with over 8,000 men. It has six four-masted warships, ten three-masted heavy warships, fifty two-masted light warships, and over a hundred single-masted patrol ships. As for the Principality's army, its main task is to maintain law and order.The principality relies heavily on maritime trade for its income, and f
The carriage entered a mansion and stopped in front of the main building. Christian got out of the carriage.The servants, led by the butler, bowed and said, "Greetings, Baron Stewart.Lord Oliver Berger came over and introduced himself, "Baron, this mansion is rented by the Gold Coin Chamber. Please feel free to ask the butler for anything you need."It turned out that this mansion belonged to a hereditary honorary viscount. The Gold Coin Chamber of Commerce went to the door to rent it, and then renovated it and rented it to foreign nobles. The reason for not buying it was that the Church and its affiliates were not allowed to own more than the limit of land written in the "Pact of the Gods"."Okay, thank you, Lord Oliver." At Christine's signal, Elena handed over ten gold coins."Thank you for your generosity, Baron. If you need anything, you can find me at the port office. I'll be leaving now." Oliver Berger, having received his reward, left happily.Looking around, he saw that the
Apart from the three large islands, the rest of the territory of the Duchy of Vende is a peninsula with a southeastern part connected to the mainland, the connection being even narrower than that of Brittany.The duchy has two major harbors. The port of Aarhus, located in the northeast, is a purely military port. The fleet anchored here is mainly used to intercept the scattered Orcs crossing the Öresund, and the fleet of the Benelux Duchy, which comes to support in times of war, also docks here.The Port of Esbjerg is located in the southwest of the Duchy of Vende and is a trading port. Since the orcs do not have the technology to build sea ships, it is impossible for their large rafts and canoes to reach here. The environment is very safe, and the duchy's capital is also located here.Of the three main islands, except for the island where the Fionnese Viscounty is located, which is relatively close to the mainland, the remaining islands, where the Stokkese and Roskilde Viscounts are
The equipment needed for star positioning is very simple, a sextant for navigation will do. It seems that sea navigation on the mainland should have originated in the era of the ancient Nethereal Empire of Magic, but the difficulty is worlds apart. After all, the former only needs to know the direction, while the latter needs to know the exact location.Of course, the main difficulty lies in the complex calculations, which even a fifth order magician would be helpless to solve, and a tenth order magician would get a headache just looking at them. But for the time traveler Christine it was no problem at all.The others gave the Baron their full respect as he scribbled and drew on the paper: "I can't read it anyway, so I'd better stay away."After all, they had already arrived at the scene, so it was much easier to observe and calculate within a general area. The results were ready in about two hours, and the laboratory was on the hill in front of them."Follow me," Christian ordered.I
I didn't expect that centaur woman to be a second-order healing shaman priest, the two male centaurs were also fourth-order warriors, but they still didn't have any effect, after all, the human side's level and numbers were crushing.The so-called shaman priest is the orc's proprietary spell casting unit, divided into healing, enhancement, elemental three categories, corresponding to the human priest, paladin and mage.The advantage of shaman priests over human spell casting units is that training is simple and purely depends on talent, young orcs may be inspired to become shaman priests when they pray to the beast god, and as they advance in rank they will automatically comprehend spells, which is the same as human priests, that's why they are called shaman priests.The disadvantage is also obvious, although the number of spells is the same as human mages, but all spells are fixed and there are few types of spells, for example, receiving enlightenment to become a lightning elemental.
Ordinary orcs may be primitive and ignorant, but the ruling class, especially the shamans, are not stupid. Otherwise, the orcs would have been exterminated by humans long ago.Although Terea had no clues, she used the most stupid method, which was to press the "remote control" to open the door on the way, just in case.But when she arrived at that cave, she felt that it was really suspicious, so she decided to rest for the night and "push the button" tomorrow. She was afraid that there might be some kind of protective mechanism in the ruins, so she had to let the warriors in her entourage rest and get ready to explore again.But she never expected to encounter a human night raid. When it ended with just the three of them, Terea thought of this metal token. If it really opened the door and released the guardian of the ruins, they would all die together. But she never imagined that the door to the ruins would open and that there would be no guards at all.In fact, this was the reason wh
The living quarters on the second floor of this Mage Tower can accommodate at least a hundred people, and Christine's own Advanced Mage Tower is nothing compared to it.However, it is still no match for the passage of time, and all the items have either decayed or lost their usefulness. Surprisingly, there's still food in the storehouse because of the magic circle, but Christine doesn't dare to taste it because she doesn't know how many years it's been there.The Arcane Garden on the third level was very large, but the plants inside had long since turned to dirt because no one had taken care of them.The only thing that surprised Christine was that not only could she enter the library on the fourth level, but there were also quite a few books of various types inside. Thanks to the protection of magic, these books from the ancient magic realm of Nethriel could still be read normally, which made her appreciate them.After a quick glance, she realized that the books were all very element
It is clear that Kahn's intention in leaving this armor behind was very clear: to add an insurance policy for future successors.First of all, this armor will not affect spellcasting, nor will it have weaknesses such as conductivity or heat conductivity, since it is made of metal. For a spell-casting golem like Kahn, this is really easy.Second, it is immune to spells of level 5 or lower. Of course, being immune doesn't mean that every spell is ineffective. It is not immune to physical, force field, or shock spells. For example, a level 4 lightning spell that hits the body can be immune, but a level 1 magic rocket cannot be immune to the impact.However, the most important side effect of this armor, which made Christine feel like she could wear it all the time, was that the armor constantly activated the third-level spell "Evasion Detection".This spell made it difficult for protected creatures or objects to be detected by divination spells, and it also prevented them from being locat
After her conversation with Galadriel, Christine finally understood the whole story.A long, long time ago, Penglok, the traveling mage Kahn, came to this realm, and at that time, it was during the reign of the Ancient Netherrealm Magic Empire, and creatures from all realms traveled back and forth frequently, so a magic statue wasn't very noticeable.Kahn was interested in the Ancient Netherrealm Magic Empire, so he stayed behind for a while to learn spells. Great arcanists could build floating cities as well as artificial half-dimensions, and this half-dimension and the Magic Tower were built during that time. Kahn even taught quite a few arcanist students, which is why the Magic Tower had so many signs of habitation.Later, for some unknown reason, Kahn dismissed the mages and disciples in the Mage Tower and let them take what they could, eventually leaving this realm as well after creating Galadriel.Before she left, Kahn told Galadriel that she was created according to the rules o
The living quarters on the second floor of this Mage Tower can accommodate at least a hundred people, and Christine's own Advanced Mage Tower is nothing compared to it.However, it is still no match for the passage of time, and all the items have either decayed or lost their usefulness. Surprisingly, there's still food in the storehouse because of the magic circle, but Christine doesn't dare to taste it because she doesn't know how many years it's been there.The Arcane Garden on the third level was very large, but the plants inside had long since turned to dirt because no one had taken care of them.The only thing that surprised Christine was that not only could she enter the library on the fourth level, but there were also quite a few books of various types inside. Thanks to the protection of magic, these books from the ancient magic realm of Nethriel could still be read normally, which made her appreciate them.After a quick glance, she realized that the books were all very element
Ordinary orcs may be primitive and ignorant, but the ruling class, especially the shamans, are not stupid. Otherwise, the orcs would have been exterminated by humans long ago.Although Terea had no clues, she used the most stupid method, which was to press the "remote control" to open the door on the way, just in case.But when she arrived at that cave, she felt that it was really suspicious, so she decided to rest for the night and "push the button" tomorrow. She was afraid that there might be some kind of protective mechanism in the ruins, so she had to let the warriors in her entourage rest and get ready to explore again.But she never expected to encounter a human night raid. When it ended with just the three of them, Terea thought of this metal token. If it really opened the door and released the guardian of the ruins, they would all die together. But she never imagined that the door to the ruins would open and that there would be no guards at all.In fact, this was the reason wh
I didn't expect that centaur woman to be a second-order healing shaman priest, the two male centaurs were also fourth-order warriors, but they still didn't have any effect, after all, the human side's level and numbers were crushing.The so-called shaman priest is the orc's proprietary spell casting unit, divided into healing, enhancement, elemental three categories, corresponding to the human priest, paladin and mage.The advantage of shaman priests over human spell casting units is that training is simple and purely depends on talent, young orcs may be inspired to become shaman priests when they pray to the beast god, and as they advance in rank they will automatically comprehend spells, which is the same as human priests, that's why they are called shaman priests.The disadvantage is also obvious, although the number of spells is the same as human mages, but all spells are fixed and there are few types of spells, for example, receiving enlightenment to become a lightning elemental.
The equipment needed for star positioning is very simple, a sextant for navigation will do. It seems that sea navigation on the mainland should have originated in the era of the ancient Nethereal Empire of Magic, but the difficulty is worlds apart. After all, the former only needs to know the direction, while the latter needs to know the exact location.Of course, the main difficulty lies in the complex calculations, which even a fifth order magician would be helpless to solve, and a tenth order magician would get a headache just looking at them. But for the time traveler Christine it was no problem at all.The others gave the Baron their full respect as he scribbled and drew on the paper: "I can't read it anyway, so I'd better stay away."After all, they had already arrived at the scene, so it was much easier to observe and calculate within a general area. The results were ready in about two hours, and the laboratory was on the hill in front of them."Follow me," Christian ordered.I
Apart from the three large islands, the rest of the territory of the Duchy of Vende is a peninsula with a southeastern part connected to the mainland, the connection being even narrower than that of Brittany.The duchy has two major harbors. The port of Aarhus, located in the northeast, is a purely military port. The fleet anchored here is mainly used to intercept the scattered Orcs crossing the Öresund, and the fleet of the Benelux Duchy, which comes to support in times of war, also docks here.The Port of Esbjerg is located in the southwest of the Duchy of Vende and is a trading port. Since the orcs do not have the technology to build sea ships, it is impossible for their large rafts and canoes to reach here. The environment is very safe, and the duchy's capital is also located here.Of the three main islands, except for the island where the Fionnese Viscounty is located, which is relatively close to the mainland, the remaining islands, where the Stokkese and Roskilde Viscounts are
The carriage entered a mansion and stopped in front of the main building. Christian got out of the carriage.The servants, led by the butler, bowed and said, "Greetings, Baron Stewart.Lord Oliver Berger came over and introduced himself, "Baron, this mansion is rented by the Gold Coin Chamber. Please feel free to ask the butler for anything you need."It turned out that this mansion belonged to a hereditary honorary viscount. The Gold Coin Chamber of Commerce went to the door to rent it, and then renovated it and rented it to foreign nobles. The reason for not buying it was that the Church and its affiliates were not allowed to own more than the limit of land written in the "Pact of the Gods"."Okay, thank you, Lord Oliver." At Christine's signal, Elena handed over ten gold coins."Thank you for your generosity, Baron. If you need anything, you can find me at the port office. I'll be leaving now." Oliver Berger, having received his reward, left happily.Looking around, he saw that the
The Benelux countries lie to the north of the Kingdom of France. The two countries share a short land border. This country has a long coastline and an area of about twelve counts. Of these, Archduke Philip directly controls four counts and the rest are granted to more than 30 barons.Archduke Philip is of the divine bloodline of the Sea God. Therefore, most people in this country believe in the Sea God. The shipbuilding and maritime industries are particularly developed. Although it is a principality, it has a naval power not inferior to that of a kingdom, and it is also an important force against the orcs crossing the sea to the south.The principality's navy is very strong, with over 8,000 men. It has six four-masted warships, ten three-masted heavy warships, fifty two-masted light warships, and over a hundred single-masted patrol ships. As for the Principality's army, its main task is to maintain law and order.The principality relies heavily on maritime trade for its income, and f