Chapter: A COMPARATIVE STUDY In recent years, more and more people start playing mobile games. According toNEWZOO’s report called “Global games market report of 2020”, mobile games accounted a huge part of global game markets creating 77.2 billiondollars of game revenue. And if we look at the globalgame market, the population of players from the Asian-Pacific regionwill reach to 1.4 billion at the end of 2020, which accounted for more than half of the global players. Among them, East Asia, especially China, played a key role.When we talk about the Chinese game market, we have to discuss Tencent. In the 2019, the top 50 game companies in the world have together gained a total of 124.5 billion U.S. dollars in game revenue, which accounted for 85% of the global market. Among all companies, China's Tencent stably ranked first. In 2019, Tencent continued to expand their market and focusedonoverseas markets. They have become a successful example of Chinese
Last Updated: 2021-08-12