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123. Shield

Callista.

The smithy is a cave that is located deep in the mountain. It's hidden from the outside with the same vines and creepers that decorate most of the old buildings in the Guild. Two large doors that open upon the touch of a witch guard the entrance to the smithy. They open with a deep groan as the Headmistress touches them.

"The smithy is run by Master Tsertinand," says the Headmistress when the doors still open. "He's an expert in magical devices, especially amulets. He was the one who made Matron Aldar’s staff. Amulets and sigils help us focus our powers more, and we often wear them to do heavier tasks. But be wary, he's not the most social fellow. He resides within this cave and never comes out unless it's absolutely necessary. I haven't seen him in two years, in fact."

That sounds like quite the character. I wonder why he dislikes the company that much.

"Are you certain that we won't be intruding upon him, then?" I ask the Headmistress.

She scoffs, "oh, nonsense. Even if i
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