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Chapter 2 - Let the battle begin!

last update Huling Na-update: 2021-11-11 18:42:26

After a long and exhausting journey, William and Eldric finally arrived at the capital. The Grand Tourney spiced up the capital; the street is booming with traders, swordsmiths, and armourers are selling their items like hotcakes, and all inn are packed with tourists to witness the first round of the Tourney, duelling contest.

There is still time before the ceremony begins, giving the two to have their well-deserved rest. 

"A man can't fight with an empty stomach!" Eldric says as he takes William to a tavern so the two can have a hearty meal. The tavern is busy as ever, but now knights, squires, and even their spectators fill their halls. Commoners and royals gather here as they conduct their bets to see which knight will win on the first part of the Tourney, Dueling.

Knights brandish their swords and boast how sturdy their armour is, but William stays quiet. He can see that these knights were not cleaning their armour enough as rust formed on the edge of their armours – a weak spot. Nevertheless, William smiled in confidence that his cleaning ensured Eldric's armour would have no such faults.

William was about to resume eating when he suddenly felt a chill on his spine. He sensed something dangerous was going outside. He tilts his head and sees the tavern is loud as it was before. Eldric, too seems to be enjoying his meal. But William cannot shake off coming danger. And it is coming fast.  

William decided to act on his feeling and decided to take a look outside. As he swung the door open, the crowd on the street yells echoed thru the tavern's hall. William and Eldric run to the street and see a cart full of ration and food speeds down slopes the market without any hesitation. William jumps into the nearby barrels, scales the buildings' walls, and chases the cart on the roof. Eldric was too old to follow his apprentice, so he ran after the cart thru the streets.

With no obstacle to slow William, he runs past the cart, jumps off the roof, land on a pile of hay and gets back on the street. Eldric sees his squire just a few paces from the cart. He throws his shield to his squire. Without uttering a word, the two instinctively know what to do.

William catches Eldric's shield in the air and slams the cart, then pushes it back with all his might. Then, he puts the cart at a slower pace, allowing Eldric to catch up and pull the cart and finally stop it on its track.

Eldric smiled at his squire, impressed by William's Sense. It was not the first time William had done these kinds of things. Eldric first noticed it when he was personally training him last year. William was able to detect animal tracks more than a seasoned hunter. He can find the tiniest mushroom in the wild (thus why Eldric also let William cook when they're in the wilds) and recently when William managed to detect Ingrid inside the bushes. It seems minor, but Eldric can't figure out why William has this gift, but he is happy to see it used for something good.

The onlookers cheered from their feat! And from the crowd came two distinguished men. One is young, wearing armour with a rose insignia on its chest. The other is an older gentleman wearing expensive clothing, and this too has the same rose insignia on his chest. William can see the gentleman same as the age of Eldric if not older.

"Sir Eldric? My word! Not only did you stop our lose cart but also saved the bystanders from being hurt" the old man smiles wide as he gives Eldric his hand. "Showing off as a hero before the Tourney begins? Maybe it's time you should have a title as Cabbage Stopper?"

Eldric shook the hand of the gentleman and gave him a warm smile. "Lenato, Duke of Einherjar, was a while since we saw each other!"

The two exchange words with enthusiasm like two friends who didn't saw each other for a long time. Eldric introduces William to Duke Lenato, and likewise, the Duke introduces the knight as his son, Rolfe. Lenato and Eldric began talking about their past and how their last meeting ended 20 years ago.

"I lost to you at the Grand Tourney. But, by winning, you asked the King for the marriage of his daughter-" Lenato paused and snickered while Eldric stared with eyes burning of rage.

William can feel the tension in the air. He didn't know this past of Eldric, but this seemed to open old wounds. He can see Eldric's grip on his sword tightened. William can see Rolfe shifting his weight to a fighting pose. William was to grab his dagger but stopped when Rolfe's hands quietly grabbed two knives behind his armour in retaliation from William's action. Finally, William met with Rolfe's eyes, and for the first time in William's life, his pride as a squire overwhelms him. He is ready to lay his life for Eldric if it comes to it.

 "Well, that doesn't matter now. Since I didn't win back then, my son surely will." Lenato cuts the silence and gives a smug smile to Eldric.

But before they could continue their conversation, the cathedral's bell rang loudly across the capital. It is time; the Grand Tourney has begun! Lenato wishes Eldric the best and hopes Eldric doesn't cross his sword with his son's. After he brags that Rolfe won multiple fencing championships across the realm, they left and handed William a pocket of gold right from saving their cart.

William is curious to know more about Eldric past, but time is the essence. As they left, Eldric pats on William's back on stopping the cart and asks him if his Sense is at work. William nods and explains it's weird, but he manages to detect the cart before it arrives. "Then hone that skill, William. Use it, and you will be able to surpass me."

Eldric arrived at the arena donning his shiny armour. William is there standing beside Eldric as all the squires do during the ceremony, but he feels anxious as Eldric's armour gives off a silver glint catching the attention of the knights and the bystanders. He was about to ask Eldric if he was okay with the attention, but he was distracted.

William ear fell deaf to the King's speech and concentrated on where Eldric was looking. To William's surprise, Eldric is looking arena's highest seat, the Princess. No amount of words from the King or whisper of the others distracts their long stare of kinship. If Lenato is to be believed, then the two did have a relationship long ago.

The bell rang, the knights hurrahed, and the squire raised their flags! The tournament has begun!  

The announcer blows his horn. Then, one by one, the knights are called to the arena to fight their matches. Some yielded. Some are stubborn and left with a missing limb. And worst, some came out on a cart. William is seated on the balcony, and beside him is an old man carrying a keg of ale and selling drinks to the spectators.

"Sir Eldric Tarwood and Sir George Frosthold!" the announcer says. Shortly, the two knights arrived from each end of the arena. The two knelt before their King before arriving at the middle. William can see that the Princess locked her gaze only to Eldric, and thru his Sense, William feels she is excited and scared as he is.

The horn blows, and the fight commenced! George, being a young knight, charges first with his warhammer. However, his flurry of attack was parry by Eldric's shield. Eldric counters, but his sword doesn't do any damage against the enemy's armour and slips away as it makes contact.

William saw this too and was baffled. He knows that Eldric sword is strong enough to pierce any armour but not even a dent can be seen. The old man beside William gave him a mug. "Drinks on me, kid. It looks like you're a squire of Sir Eldric, eh? The worry on your face shows it all. Like many other squires here when their mentor is on the field."

William accepts the ale and drinks to calm his nerves. A soothing sensation fills him fills his throat. He never had one this kind of ale before. He thanks the old man and compliments his drink. The old man puts down the empty keg and observes the match with him.

Eldric slammed his shield against his enemy's armour and tried to swipe the warhammer against his sword. He intended to push George to the ground, but he underestimated his opponent's strength. George slips against the shield found himself behind Eldric's back. He swings his warhammer, and it throws Eldric to the ground.

The Princess stood up in horror while the old man cheered with the crowd.

William subconsciously activated his Sense. His eye widened, and William scanned the armour as if he were standing beside George. Nothing is out of the ordinary as it seems at first, but William can see a blurry substance lather on the top of the armour. There! He sees a dent in George's armour at the chest when Eldric slams his shield.

Eldric rolled up and grabbed his sword. He goes on the offensive, but like last time his attacks slip away from George's armour.

"Alchemic substance filled George armour. It makes any slash useless against it, but it's possible to scarp the substance away from impact attacks." William says it aloud, and this caught the old man's attention. The old man was curious about how he knew it and managed to see it from afar. William dodges the question and instead replies that Eldric can still win the match.

"My lad, you can shout all you want, but Sir Eldric won't hear you from here." He tries to intimidate William, but the boy is confident. The old man followed up with a question. "If you were there, how will you defeat George then?" the old man asked.

"I will hold the sword inverted with both hands gripping the blade. The pommel and crossguard will act as an impact point. Mordhau." William says with confidence.

The old man is impressed by William's answer and replies with a wager on who will win. William took on the offer and bet for Eldric. He gave the gold pouch he got from Lenato, and the old man bet with the earning he got from selling his ale.

Eldric stands and drops his sword. He held his shield and moved cautiously. George sees this as a sign of exhaustion from Eldric and attacks in with all of his might. Eldric seizes his chance! He counters by shifting his weight and dodges the attack; he turns to George's side, charges with his shield like a ram, and pushes George off balance.

As George fell to the ground, Eldric sat on George's chest and pinned him. George tried to move, but the heavy armour he wore and Eldric's made him impossible to move.

Eldric slammed his shield on George's wrist until he let go of his weapon. Then Eldric repeatedly hits his shield on George's helmet until it comes off.

"I yield!" George screams as he covers his face. The crowd goes wild from the spectacle.

William jumped for joy and looked at the old man about their bet. The old man grumbles and gives his gold. He thanked the old man and hurried off to tend to Eldric.

As William exit the spectator's field, he sees Lenato speaking with the announcer. William hides and assumes Lenato is plotting against Eldric. But, though he cannot understand the things they say about politics and war, he heard these words clearly as Lenato handed the announcer a pocketful of gold. "Eldric will fight my son!"

Kaugnay na kabanata

  • A Squire's Journey   Chapter 3 - And his world burns

    The night turned orange as the capital started a parade. Citizens flood the street as they celebrate the first day of the Tourney draws to a close. Most are in a festive mood but not William, as he still insisted on Lenato's shady action. Eldric shrugs it off and replies that he and Lenato were rivals in their younger days. But, if anything, Lenato wanted his son to avenge him when Eldric defeated him 20 years ago in the Tourney. And to that, he sees this challenge. William can't stress this enough, but Eldric reassures him that Lenato is kinda like that, a sour loser. The two share a laugh and proceed to eat their dinner. As they were enjoying their meal, William asked Eldric how he had defeated George. Eldric replied that when he slammed his shield against George, he felt George's leg lose its balance. This was George weakness, and Eldric decided to force George to work against it. "That's what I said to my grandson before the match but he insisted

    Huling Na-update : 2021-11-11
  • A Squire's Journey   Chapter 4 - A return to Tarwood

    For days, William used hisSenseas he cautiously navigated his way out of the swamp. He ensures that he leaves no tracks so those assassins will not follow him. William created a makeshift bow during his travels and dedicated his time to training his hunting skills. He made sure he used his time honing his abilities while making his way back to Tarwood.He made it out of the swamp and found himself on the road. William can rest easy, but hisSensetells him otherwise. He hides inside some nearby bushes. William detects three adult figures hiding behind the trees facing the road. William hears the faint iron chiming on their waist as the wind blows past them.They are armed. William wants to take them head-on are bandits, but he knows he might not win against them due to his weak state."Not without bait!" William says as he patiently waits for a moment to strike.

    Huling Na-update : 2021-11-18
  • A Squire's Journey   Chapter 5 - A spark of love in the Dark Forest.

    No man dared to enter the Dark Forest. Bandits, wild animals, and even so-called killers lived here. But William is not deterred! He will need to push thru the Dark Forest to reach the foot of the mountain where the hunters lived. During his week-long trek, he was using the most out of his Sense; always moving to keep him safe from predators. What felt like an eternity; William emerged from the Dark Forest and into the foot of the mountain. There he met an old woman who was part of the hunter tribe he was looking for. The woman noticed his arrival but was too busy throwing runes stones on the ground. William approached the woman and asked for directions to reach their village but the woman held up her hands as she read the runes, "Child who escaped death is here to learn the ways of the wild?” The woman examined William closely and found nothing out of the ordinary. She isn’t impressed with him and throws the rune again. William found this familiar as this is the same way that Ingri

    Huling Na-update : 2021-12-08
  • A Squire's Journey   Chapter 6 - The Chief

    The villagers saw the huge smoke coming from the Dark Forest. They feared the soldiers of the capital are arriving and some rival tribes have come to attack them. They prepared for an attack and all hurried below the mountain.But once they reached the foot of the mountain, they found their Elder hugging her granddaughter tightly and two teenagers beside her. The villagers drop their weapons and begin to celebrate the return of their stolen princess. As for William and John, they are greeted as heroes for saving their stolen princess.They were carried back to the village while the villagers are singing stories about their adventures:The Princess was snatched away by Shadow ScaleOur people wept as our hunters returned to fail.

    Huling Na-update : 2021-12-24
  • A Squire's Journey   Chapter 7 - Eyes of Red

    Over the hills, under the caves, the mountains' plains, and the path to the forest are filled with death. Smoke fills the air, and the dead paint the Chief's way to the hunter's last stand. The hunters put an excellent resistance, sniping their enemies from the top of the mountain, using their traps for such an occasion, and using the remaining vegetation of the forest as weapons.Ingrid led the hunters, and with William and John at her side, their attacks effectively pushed the invaders back. She was level-headed at all times is quick to think on the offensive! No one was able to penetrate their defenses under her watchful eye.The Princess teachings are proven helpful to John. He stood among Ingrid's men as their tactician and coordinated his plan with Ingrid's. He took charge and kept the hunter's formation to counter their enemies and created strategic retreat if needed. His mind and Ingrid's wits are what keep them alive.William fought like a hurricane. He

    Huling Na-update : 2022-01-15
  • A Squire's Journey   Chapter 8 - The Runes'guidance

    William wakes up in a dimly lit cave as hundreds of wounded soldiers moan in pain. He sees tribe members of the Hand are now lying beside other wounded of Ingrid's tribe. Noticing the patchwork on him, William figured that William must have passed out due to the blood loss from the Chief's attack. He figures that they won the war but wonders how did they won. The last thing he knew was that he was standing beside his friends then his vision began to darken. William stood up and began to walk around the cave for the exit. As he carefully navigated his way, he was stunned by this old yet beautiful painting that tells a story of a tribe: a tribe who grew powerful and ambitious that they became a mighty nation, the Zonian. A story that William is aware of and is still shocked about it. He clenched his fist in anger. Cruel is the fate that brought him to this world. Whenever he is happiest, the Pentalium always finds a way to turn it for the worst. First, Eldric and now his new home withi

    Huling Na-update : 2022-02-06
  • A Squire's Journey   Chapter 9 - Reunion

    William turns to the blunt end of his blade and smacks the intruder's head, leaving him unconscious. John also engaged with his intruder and quickly disarmed him without any effort. William's Sense picked up another person walking towards them. He hears footsteps underneath his room. Then a trap door underneath his bed opened and crawled a woman. A familiar scent of flowers and lavender fills his nose. He put down his sword and knelt to the ground; it was the Princess. The Princess held a finger to her lips and pointed two dimly lit lanterns outside William's window. William took a peek, and with his Sense, he could hear bowstrings pulled with the coughs from their archers. John entered the room slowly and dragged his unconscious intruder to their room. John was surprised to see the Princess but was well aware of keeping their silence. William immediately ran outside while John stayed behind with the Princess, grabbed his bow to support from afar if things got messy. Assassins from

    Huling Na-update : 2022-02-19
  • A Squire's Journey   Chapter 10 - A Night at the Ball

    The dark streets of the Kingdom lit up with the most luminous lanterns as the Ball began! The wealthiest and most influential people of the Kingdom have arrived, indulging themselves with the finest wine and the most succulent food. Purple silk and silver linen decorated the place to give the site a regal vibe. Everyone seems to be enjoying themselves, except for William. Ever since he entered the area, all he heard was useless information about the current politics. While gossips bombarded William's ears, his eyes were busy scanning the place. He looked far and wide to anyone that might pique his interest. He arrived at the second floor of the Ball to get a better view. There, he saw three people that stood out amongst the crowd: a rowdy and drunk Duke Lenato, a very upbeat and lively Rolfe, and a woman in a red dress all at Rolfe's side. The allure of this woman is fascinating. Her beauty and grace have encaptured everyone in the room, including William. The moment she entered the

    Huling Na-update : 2022-03-19

Pinakabagong kabanata

  • A Squire's Journey   Chapter 19 - The Silverhand

    Before the King and the Royal Court, Sir George delivered the cure and claimed that the assault and destruction of the Keep were his doing alone. But he didn't divulge anything about the Pentalium as he didn't know yet who to trust.The King, pleased with the knight, tasked Sir George with leading the Kingdom's alchemists in reproducing the vials he had obtained from the Keep. The Royal Court was in awe of this knight's actions, all but one: Abigail Silverhand. Abigail Silverhand is the head of a royal family situated south of the Kingdom and a member of the Pentalium. Upon hearing George's bold claim attack on the Doctor, Agibail used her connections within the Royal Court and Pentalium to track the alchemists assigned to George. She took her time killing them, appearing as an accident, and sabotaging the lab, delaying the cure from reaching the hands of the public.With their illness worsening, the people began to trust in any herbs, incense, and tea that they could get to relieve

  • A Squire's Journey   Chapter 18 - Ruin

    The ocean waves crashing against Keep's wall spelled its doom. Every wave that hits the wall weakens its foundation, making the Keep give way against its weight. The Keep's walls and floor broke as the pillars supporting the Keep weakened when the Study collapsed. The alchemists sprang from their lab and began to flee. The guards abandoned their post, fearing for their lives. But despite the situation, George and the two generals stayed. George prayed that the two boys survived their fall, while the generals were confident that the Doctor would return and lead their town back to glory. The loud clash of blades awakened John. When he comes to his senses, the dimly lit sewers beneath the Keep greet him with hundreds of dead rats around him and thousands more alive, staring back at him from a distance. William jumped behind John to deflect the knives flying toward him. "John, stay close to me," William said as he reminded his friend that the rats would not eat him as long as

  • A Squire's Journey   Chapter 17 - Miracle

    The infected gathered before the Doctor, and she promised them to be her general if they managed to capture the infiltrators. Thou they didn't know about the escaped Sir George; they are just too happy to kill anyone who isn't them and present their corpse to the Doctor.The generals, guards, and initiates are in an uproar, looking for anyone who might blend with them. The commotion allowed John to slip away from the initiates and proceed back to the room where the Doctor held an audience with her chosen initiates. With the guards out of the way, John entered the Study. Towering catalogs, scrolls, and books about alchemy, anatomy, and pet training fill the Study. The place was majestic and colorful, but the table at the corner of the room with the vials caught John's attention.The vials twinkled in John's eyes, luring him into a false sense of security. John was reaching for the vials when the Doctor leaped from the darkness. She stopped John from grabbing the vials and pierced his

  • A Squire's Journey   Chapter 16 – Appointment with the Doctor

    "Incredible, you Frosthold are something else." The Doctor commends George for standing up after her guards beat him until he is bruised. They were expecting him to confess, but his lips remained sealed."Leave us. I will squeeze him till he gives me what I want." The Doctor said to her guards.George wished the guards never leave. He feels safer with them as the dread within the Doctor's plague mask intensifies with every second passing. He can feel the mask holding back a demon inside. The Doctor slowly approached George. George can see the Doctor's eyes begin to flicker into a reddish fire within the beady glass. George's heart skipped a beat as he saw something unnatural and unholy before him."The northern town of Frosthold is resting beneath the cold mountain region of our Kingdom. I wonder why its knight abandoned its post and prefers to meddle in my affairs. Why is that?" The Doctor asked while looking at George with unusual red eyes. But even with her intimidation, George re

  • A Squire's Journey   Chapter 15 - The Doctor

    William was about to strike, but he stayed his blade when John began to speak. "My apologies. I wanted to enter the Keep, but the line was long. I grew tired of waiting and instead hit the pubs. I got a few drinks and grew curious to know this place better." John said with a fake drunk accent. "Where are you from?" The lady asked while the guards inspected John for weapons. "David Ashton," John replied, hoping that they take in his lies. William kept his hand on his blade, waiting for the moment John might slip up. "Ah, an Ashton, from the north. You came a long way." The lady said as she signaled the guard to leave them. She turned and asked John to follow her. "I heard rumors that the rich have bought the cure, but I am a humble worker with a small wage. I cannot pay for the cure they bought. But I heard another rumor that this Keep might cure me of the disease." John sheepishly asked. The lady smiled and assured John that their village had already made a cure for leprosy

  • A Squire's Journey   Chapter 14 - Infiltration

    Ingrid's camp is exposed to the eyes of the Pentalium. With her grandma sick, she has to lead the tribe north, away from any rodents and Pentalium that might come after."We will find you in the northern region once we find the cure," John promised Ingrid and their tribe. Saving the Elder, the tribe, the Princess, and the Kingdom is weighing heavily on William and John's shoulders. Failure is the last thing on their minds. John and William began their dangerous trek to Margaret's Keep. Along the way, they spotted bandits on the road. The boys eavesdropped and heard that these bandits were looking for Ingrid's tribe. William wanted to stop them, but John reason not to engage. Time is not on their side. Those who can't afford the cure will succumb to the plague in a few more weeks. William and John have passed some villages and towns along the way. All are infested with rats, and its people are showing the same signs of the disease. Rumors of Margaret's Infirmary offering help to thos

  • A Squire's Journey   Chapter 13 - Fire and Hope!

    "John set the whole field ablaze. The fire will limit the rats' movements. Make sure to create choke points and let the tribe push the rats back to their masters," William said as he began to lay out his plan. "Ingrid, I need a distraction. Lead your men and charge toward the three commanders atop the hill. Due to the fire, they will be forced to spread the rats across the plain. Keep charging till you reach them!" William instructed Ingrid as he took a handful of her men as they began fighting off the rats. Ingrid and John followed his plan without question. Little did William know that his presence instilled hope within their hearts. Moments ago, they fought a losing battle against the rats and the bandits. Now they can turn the tide in their favor. Ingrid and John led their forces, circled the burning plain, and aimed toward the hill. The generals whistled in a different tone and began to divide the number of the rats into three groups aimed at Ingrid, John, and William. But

  • A Squire's Journey   Chapter 12 - The search begins!

    Under the direct orders of the Princess and led by the Inquisitor, soldiers have secured every asset the Corvus family has. The soldiers took all of Corvus into custody to interrogate for potential conspiracy against the crown and their people. The King, swayed by his daughter, joined her cause to investigate the other families. Not long, a royal decree was passed and allowed the Inquisitor to act in his stead: giving the Inquisitor the power to absolve anyone that might be a threat to the Kingdom and its citizens. While the Princess was busy cleaning the Corvus family, John and William began to scour the Kingdom on their separate path. John took to the streets and merchants, trying to get any whereabouts of the Doctor. He used his charms and wits to gain their trust and form friendships with them. Manage to snag some of their juiciest gossip and some of their deepest secrets, but none are helpful to find the Doctor. William used the Princess' records and searched for informatio

  • A Squire's Journey   Chapter 11 - The Conspiracy

    Fire rages across the estate. Rolfe and William are in a bind and need to think of a way out to save Lenato from these assassins. William dodges the attacks from the green assailant while using his Sense half of its capacity. If he uses his Sense to its max, his eyes will turn red. He can defeat the enemy that way, but William doesn't want Rolfe to panic. He is sure that once Rolfe sees his red eyes, he will be delivered to the Inquisitor and brand as a living demon. As William was fighting the green assassin, he felt the floor below them soften up and began to lose. William steps onto the floor, and the wooden plank flips, hitting the green assassin on the head and rendering him unconscious. Seeing that William bested his foe, the red assassin retreated. Rolfe drops his weapons and rushes to his father's side. Rolfe put his drunk father on his shoulder and began to drag them away from the fire. As for William, he too was about to assist Rolfe, but the green assailant stood up. S

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